NET Core: lighter, cross-platform and open-source
We were used with Microsoft as being against open-source and using ‘vendor lock-in’ practices. In the past, in order to do development, you needed Windows and Visual Studio which were ... Read more
We were used with Microsoft as being against open-source and using ‘vendor lock-in’ practices. In the past, in order to do development, you needed Windows and Visual Studio which were ... Read more
A while back, I’ve worked on creating a new environment: a piece of city in which various characters will be placed. We’ve decided on making an alley just off a ... Read more
This article is a case study for integrating Magento with other systems when web services are not suitable, and we will go through some real-life examples. By default, Magento ... Read more
It’s time to cover asteroid generation. I bet you never thought playing with rock would be fun… well, you were wrong! Before we code, let’s visualize and put into words ... Read more
I believe it’s high time we attempted to build a game with the engine we have so far. Wouldn’t you agree? We’ll be making Asteroids, which first made its debut ... Read more
We’re going to continue with DisplayObject which extends Scene. You can review the schema in part 1 of this series, but there will be some title adjustments. Its job is ... Read more