JavaScript: Do you like games? (part 3)
The last article was a bit long so we’re going to move forward in smaller increments. Let’s start with a discussion on how movement works in games. The 18th-century Swiss ... Read more
The last article was a bit long so we’re going to move forward in smaller increments. Let’s start with a discussion on how movement works in games. The 18th-century Swiss ... Read more
Time to get started on the core components of the game engine. We should be able to render something on the Canvas before the end of this article! Note: please ... Read more
Maybe I should ask if you’ve ever thought about how games work, perhaps even about building a game from scratch? If not, turn away now; I see lots of math ... Read more
If you’re still looking for what IDE to use for PHP development, you’ve just found it. It’s PHPStorm period. Take this from a guy that tried a lot of them ... Read more
PHPStorm knows a lot, but unfortunately it does not know the objects that Magento 1 factory methods return. This affects the autocomplete and go to declaration on a lot of ... Read more
We spent this month creating a new environment. We chose an African theme, based on the savanna. Vlad made a few concept sketches but eventually we settled on the ... Read more