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Two Unity tricks for isometric games

Here are two small tricks that can help if you’re making an isometric 2D game in Unity. Ok, so not actually isometric, but that’s the term we’re used to in videogames, ... Read more

June 2, 2016

First steps into React Native

When I was told I am going to work on a React Native project... My thoughts before starting? mobile applications are tough; there are too many devices; iOS and Android, ... Read more

May 13, 2016

Application Insights and Logging

Logging is such a common and old topic with a myriad of existing tools and libraries out there that one might think if there is anything else that can be ... Read more

April 29, 2016

JavaScript: Composition > Inheritance

So you’re building an application. You’re making a point from the get-go that it should be clean, clear, well documented and that it shouldn’t have any code duplication whatsoever. You’re ... Read more

April 14, 2016
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